WIND
2
1Speedroid Marble Machine
Archetype:
Speedroid
ATK:
200
DEF:
100
View:
3921
[ Pendulum Effect ] Once per turn, when your Defense Position monster is targeted for an attack: You can change it to face-up Attack Position, also it cannot be destroyed by battle this turn (even if this card leaves the field). [ Monster Effect ] When this card is Normal Summoned: You can activate this effect; add 1 "Speedroid" monster from your Deck to your hand, also you cannot Special Summon monsters for the rest of this turn, except WIND monsters. You can only use this effect of "Speedroid Marble Machine" once per turn.
Speedroid Marble Machine — Power Evaluation
Final Score: 55 ± 6 · Confidence: Medium
- Intrinsic: 58 · Deck: 58 · Meta: provisional
- Primary role: Searcher/Tutor · Secondary: Material body, Combo enabler
Why it scores here
Speedroid Marble Machine is a Normal-Summon-locked archetype searcher: resolving its summon effect adds one "Speedroid" monster from Deck at no cost, which is genuinely compact card advantage, but it also shuts off all non-WIND Special Summons for the rest of the turn, so it converts into a single extra piece rather than a full board on its own. Its 200 ATK / 100 DEF, Level 2, WIND Machine body and Scale 1 are useful as material and as a Pendulum scale, but those stats earn almost nothing here — the score comes from the search, the archetype's real engine commitment (2.3 average copies, 400 recorded decks, 50% Speedroid inclusion), and the fact that no combo evidence exists to prove any higher ceiling. The pendulum battle-protection effect is marginal and does not meaningfully interact with the opponent.
Axis scores
| Axis | Score | Evidence |
|---|---|---|
| Accessibility | 62 | Text requires a Normal Summon to trigger the search, and deck data shows it is a main-deck staple searchable within the Speedroid engine (400 decks, 2.3 avg copies, 50% Speedroid inclusion at 3 typical copies) (observed). |
| Combo & Conversion | 55 | On its own the summon effect converts into exactly one added "Speedroid" monster while locking out non-WIND Special Summons, so it enables a line but does not build a board by itself (verified). |
| Resource Economy | 62 | The search is a clean +1 with no discard or cost attached, though it is once per turn and gated behind the Normal Summon (verified). |
| Effect & Interaction | 18 | The only interaction is the Pendulum effect flipping a targeted Defense Position monster to Attack and granting battle-destruction immunity — soft, situational, and not disruptive to the opponent's plays (verified). |
| Material Utility | 58 | A Level 2 WIND Machine with Pendulum Scale 1 gives usable Synchro/Pendulum material and a scale slot even if its effect is negated, though the text grants no Tuner status (verified). |
| Resilience & Flexibility | 55 | As a Pendulum monster the card can be set as a scale and later re-summoned after leaving the field, but a single negation on the Normal Summon blanks the turn's search and the WIND-only lock narrows follow-up routes (inferred). |
| Deck-Building Efficiency | 62 | It is a 2-3 slot archetype card with strong recorded inclusion (100% alongside Speedroid Terrortop, 99.2% with Taketomborg) and no garnet cost, offset slightly by the self-imposed WIND-only Special Summon restriction (observed). |
Calculation
Weight profile: 0.7 Searcher/Tutor + 0.3 Material body. Intrinsic ≈ 58, Deck ≈ 58, Meta = provisional. Modifiers: Self-locking restriction (-3). Final formula: 0.40*Intrinsic + 0.60*Deck
Strengths
- Free +1 search of any "Speedroid" monster on Normal Summon with no discard cost
- Deeply integrated into the Speedroid engine: 400 recorded decks, 2.3 average copies, 100% co-occurrence with Speedroid Terrortop
- Level 2 WIND Machine body doubles as Synchro math and a Pendulum Scale 1 slot
- As a Pendulum monster it can be re-used after being sent to the face-up Extra Deck
Weaknesses
- Search only triggers on Normal Summon, contesting a limited resource in a deck full of self-special-summoning Speedroids
- Imposes a WIND-only Special Summon lock for the rest of the turn after resolving
- Effect is once per turn and stopped cold by a single negation on the summon
- Pendulum effect is battle-protection only and does not interact with the opponent
- 200 ATK / 100 DEF gives essentially no combat presence
Counters / choke points
- Effect negation on the Normal Summon (e.g. Infinite Impermanence, Effect Veiler) blanks the search
- Summon negation / Solemn-style traps on the Normal Summon
- Non-WIND Extra Deck lines become unavailable once the effect resolves
- Removal that ignores the marginal Pendulum battle-protection effect
Best use
Archetype Normal-Summon searcher and Level 2 material/scale. Decks: Speedroid, Speedroid Synchro, WIND Synchro variants (Windwitch, Mecha Phantom Beast splashes). Suggested copies: 3.
Evidence & gaps
- Verified: Text: when Normal Summoned, add 1 "Speedroid" monster from Deck to hand, then cannot Special Summon non-WIND monsters for the rest of the turn; once per turn; Text: Pendulum effect once per turn flips a targeted Defense Position monster to face-up Attack and prevents its battle destruction for the turn; Stats: Level 2, WIND, Machine, 200 ATK / 100 DEF, Pendulum Scale 1; Legal in TCG, OCG and Master Duel
- Observed: 400 recorded decks, all main deck, average 2.3 copies (max 3; 224 decks run 3); 100% co-occurrence with Speedroid Terrortop and 99.2% with Speedroid Taketomborg; Usage statistics: 50% inclusion in Speedroid with 3 typical copies; 24 distinct archetype entries, but the non-Speedroid share is small (Radiant Typhoon 8.5%, Mecha Phantom Beast 4.5%, Windwitch 3.5%, Synchron 3.2%)
- Inferred: It functions as the archetype's Normal-Summon searcher, so its value is capped by the single Normal Summon available per turn in a deck built on self-special-summoning Speedroids; The WIND-only lock narrows post-search Extra Deck options to WIND Synchros such as Clear Wing lines; As a Pendulum card it can be reset to the scale and re-summoned for a second use of the search effect across turns
- Data gaps: no combos supplied — combo conversion is text-only inference no banlist token — assumed 3 copies (unlimited) no avg_power_index or starter-count data to calibrate the boards it produces archetype list mixes several Speedroid sub-IDs, so true cross-archetype portability is unclear






